![]() ![]() The good news is that it’s also not hard to get a game going with strangers. Unfortunately, cross-play isn’t supported for now - Xbox and PC players can team up, but PlayStation and Switch players will need to play the same version as their friends if they want to work together. ![]() The game scales up in difficulty depending on how many people you’re playing with that usually just amounts to more enemies and bosses that can take more damage. It’s a glorious amount of chaos, but it’s managed surprisingly well. You can have up to four player on local co-op, or an insane six-players online. This all makes for a fun single-player experience, but - just like the arcade games from the ‘90s - Shredder’s Revenge really shines in multiplayer mode. ![]() You get the advantage of having your health bar extended to its max capacity and all your special moves are unlocked - but given the number of stages in this game, it won’t be easy, especially on the intense “gnarly” difficulty level. The game is simple: pick a character, and fight through all of the game’s dozen-plus levels before you run out of lives and continues. ![]() And you can switch your character between levels, rather than stay locked to one turtle for the entire game.Īrcade mode, on the other hand, is for old-school fans who want a tougher challenge. Story mode also lets you re-enter levels to find hidden items or meet the achievement goals for each stage (things like take out 10 enemies with a special attack, or make it through without taking damage). You’ll also eventually get the ability to stack multiple special moves - when you fill up your bar and bank one move, you can keep filling it up and hold two and eventually three in reserve - or you can blow all three at once in a frenzied super-attack. You’ll be able to level up your character over time, which unlocks more health, extra lives and new special attacks. It’s a good way to make it so players can’t just use special attacks constantly and adds a bit of strategy to the otherwise chaotic melee.Īnother way Tribute makes Shredder’s Revenge feel more modern is the game’s story mode. When it’s full, you can unleash a special move or save it for later use. Unlike in old arcade games, where using a special would usually take a chunk out of your health, these moves are tied to a power bar that fills up as you string together longer and longer hit combos. Even though gameplay between each character isn’t radically different, the distinct visuals for all four turtles and their friends keeps things looking fresh.Īs with any good beat-‘em-up, each character has their own special move, too. And unlike older games, Shredder’s Revenge has unique animations for every move each character in the game can pull off. Dashing lets you pull off different slide and charge attacks, you can grab enemies and throw them right towards the TV screen (just like you do in Turtles in Time), there’s a dodge button that lets you dance out of trouble and there are a host of different aerial moves. On the surface, it seems to have everything you could ask for in a modern version of an arcade classic, and Tribute’s comments prior to the game’s release showed a deep love for the source material.īut, there are a lot more moves than in earlier games, including a variety of throws, slides, aerial attacks and dodges. The game features retro pixel-art, two different game modes, online and local multiplayer (up to six players online), and seven playable characters, including the four turtles, Master Splinter, April O’Neil and Casey Jones. Last year, developer Tribute Games announced Teenage Mutant Ninja Turtles: Shredder’s Revenge, a brand-new beat-em-up title inspired by the arcade games of yesteryear. I clearly have a lot of nostalgia for these games, and I’m not alone. As a pre-teen, my best friend and I spent untold hours playing these ports, as well as the arcade games on the too-rare occasions that we could get to the mall. Given the popularity of the TMNT franchise, it’s no surprise that both the original arcade game and its sequel Teenage Mutant Ninja Turtles: Turtles in Time were both ported to the NES and SNES, respectively. But the real draw was multiplayer - these games let four or even six friends (or strangers) play simultaneously, a totally chaotic but thrilling shared experience. Cabinets like Teenage Mutant Ninja Turtles, The Simpsons, X-Men and more followed a fairly simple formula: take a popular franchise and have its characters cut through swaths of bad guys, throw in some environmental challenges to keep the levels from getting too repetitive, and top it off with a big boss battle at the end. If you visited arcades in the late ‘80s or early ‘90s, you surely remember the golden age of beat-em-up games. ![]()
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